I am new to moralis and my aim is to do two things in Unity WebGL:
1. Provide social login and metamask login:
For this i tried moralis v2 sdk as well as web3auth sdk directly but they dont support unity webgl, so i followed this link as a workaround and it works by making changes in webgl index.html file Moralis HTML Web3Auth for Unity WebGl i want to know if this is the good approach or there are some other options?
2. Server side auth validation:
The above approach allows to login using social apps and metamask and also allow to get balance, my next concern is to verify this login process on my server and get balance and tokens on server rather than trusting client, how can i do that?