I want to Implement flip coin example in Unity
I don’t know how to pass a value to this contract please help me
using UnityEngine;
using Moralis.Web3Api.Models;
public class Test : MonoBehaviour
{
public string address;
public string functionName;
public RunContractDto runContractDto;
void Start()
{
var result = MoralisInterface.GetClient().Web3Api.Native.RunContractFunction(address, functionName,runContractDto, ChainList.eth);
}
}