Getting this error in Unity while trying to sign in to the wallet using QR code

ObservableInvalidValueException: Value cannot change from Initialized to Signing.
MoralisUnity.Kits.AuthenticationKit.AuthenticationKitStateObservable.ValidateNewValue (MoralisUnity.Kits.AuthenticationKit.AuthenticationKitState oldValue, MoralisUnity.Kits.AuthenticationKit.AuthenticationKitState newValue, System.Collections.Generic.List1[T] acceptableNewValues) (at Packages/io.moralis.web3-unity-sdk/Runtime/Kits/AuthenticationKit/Scripts/AuthenticationKitStateObservable.cs:33) MoralisUnity.Kits.AuthenticationKit.AuthenticationKitStateObservable.OnValueChanging (MoralisUnity.Kits.AuthenticationKit.AuthenticationKitState oldValue, MoralisUnity.Kits.AuthenticationKit.AuthenticationKitState newValue) (at Packages/io.moralis.web3-unity-sdk/Runtime/Kits/AuthenticationKit/Scripts/AuthenticationKitStateObservable.cs:67) MoralisUnity.Sdk.Data.Observable1[T].set_Value (T value) (at Packages/io.moralis.web3-unity-sdk/Runtime/Core/Data/Observable.cs:20)
MoralisUnity.Kits.AuthenticationKit.AuthenticationKit.set_State (MoralisUnity.Kits.AuthenticationKit.AuthenticationKitState value) (at Packages/io.moralis.web3-unity-sdk/Runtime/Kits/AuthenticationKit/Scripts/AuthenticationKit.cs:62)
MoralisUnity.Kits.AuthenticationKit.AuthenticationKit.WalletConnect_OnConnectedEventSession (WalletConnectSharp.Core.Models.WCSessionData wcSessionData) (at Packages/io.moralis.web3-unity-sdk/Runtime/Kits/AuthenticationKit/Scripts/AuthenticationKit.cs:253)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__7_0 (System.Object state) (at :0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:153)
UnityEngine.UnitySynchronizationContext.Exec () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:83)
UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:107)

Are you using the latest SDK / game kit? What does your signing code look like?

hello yes im using the lastest Moralis version
i had a script then i removed it
because as i see its useless for the latest version
everything is in the authentication kit

hello please any help ?


maybe this tutorial will help, this is a recent video, it also has a github repo