EntryPointNotFoundException: ConnectWeb3

I try to run webgl example for connecting moralis with unity but I receive this error:

EntryPointNotFoundException: ConnectWeb3
Moralis.WebGL.Web3GL+d__14.MoveNext () (at Assets/MoralisWeb3ApiSdk/Moralis/Moralis.WebGL/Web3GL.cs:73)
— End of stack trace from previous location where exception was thrown —
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
Cysharp.Threading.Tasks.UniTask+ExceptionResultSource1[T].GetResult (System.Int16 token) (at Assets/MoralisWeb3ApiSdk/Plugins/UniTask/Runtime/UniTask.Factory.cs:235) MoralisWeb3ApiSdk.MoralisInterface+<SetupWeb3>d__21.MoveNext () (at Assets/MoralisWeb3ApiSdk/MoralisInterface.cs:250) --- End of stack trace from previous location where exception was thrown --- System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0) Cysharp.Threading.Tasks.UniTask+ExceptionResultSource1[T].GetResult (System.Int16 token) (at Assets/MoralisWeb3ApiSdk/Plugins/UniTask/Runtime/UniTask.Factory.cs:235)
AppManager+d__4.MoveNext () (at Assets/Scripts/AppManager.cs:39)
— End of stack trace from previous location where exception was thrown —
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) (at Assets/MoralisWeb3ApiSdk/Plugins/UniTask/Runtime/UniTask.Factory.cs:205)
AppManager+d__6.MoveNext () (at Assets/Scripts/AppManager.cs:101)
— End of stack trace from previous location where exception was thrown —
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:153)
UnityEngine.UnitySynchronizationContext:ExecuteTasks() (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:107)

1 Like

Hello! I have the same problem. Do you have any way to solve it?