Can I use Moralis with FMOD?

I decided to use Moralis in the project. After trying it out in an empty project, I poured it into the main one. But Demoscene began to work incorrectly. Could it be because of the FMOD plugin?
These errors appear immediately when opening the scene:

Shader properties can’t be added to this global property sheet. Trying to add _GrabTexture (type 4 count 1)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Shader properties can’t be added to this global property sheet. Trying to add _GrabTexture_ST (type 2 count 1)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Shader properties can’t be added to this global property sheet. Trying to add _GrabTexture_TexelSize (type 2 count 1)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Shader properties can’t be added to this global property sheet. Trying to add _GrabTexture_HDR (type 2 count 1)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)