Hi,
Using authenticationKit in unity I’m carrying it through my scenes using the DontDestroy method.
I’m finding that when I disconnect it (which takes me back to the login scene) it’s unable to present the QR code since it’s been destroyed.
I would love to hear if I’m approaching this the best way, that is how to handle users disconnecting or becoming disconnected unintentionally.
I’m happy to send back to the login scene, it’s more how I reset authenticationKit.
Thanks for any advice here
Snape