The CreateWeb3 method calls a Wallet Connect method to create a client. Debug into that and see if you can find what is happening. I am not able to reproduce this.
Looks like this is never finishing in Moralis.cs SetupWeb3()
await UniTask.Run(() =>
{
WalletConnectSession client = WalletConnect.Instance.Session;
Debug.Log("In UniTask.run");
// Create a web3 client using Wallet Connect as write client and a dummy client as read client.
Web3Client = new Web3(client.CreateProvider(new DeadRpcReadClient(Debug.LogError)));
});
are you using Mirror for your project?
No I did not find a solution. Are you having the same issue?
yes.Did you find any alternate method to do it?
No. Are you using mirror as well?
no, i am just trying to connect with wallet using the demo scene provided by moralis
maybe latest version works better for you in case that you are using a self hosted parse server
for a self hosted parse server it has to get the server time with a cloud function that you should not modify it, if you modify it then it will no longer work
I don’t know if there is a reference project
@cryptokid when i change in the package file of unity the changes made were reverted as soon as compile
What changes were reverted?
how can i merge this one in my current project…
I’m not the expert in unity. I don’t know that.
Latest version of the sdk should have some fixed for the self hosted parse server.
Maybe you can just update the sdk to latest version?