ERROR - ethereum-unity-boilerplate - WEBGL: Websocket.instance.ws.onopen

Iā€™m testing the demo scene from Boilerplate Unity reference code (without any change made) and when I run the game in my browser, I get this error:


Invoking error handler due to
ReferenceError: Runtime is not defined
at WebSocket.instance.ws.onopen (https://d147qom55yq2an.cloudfront.net/Build/Build2022.framework.js.br:3:58138)

PD: I have not made any changes to the code, I just put the parameters of my moralis server and compiled the game

The error is being discussed here in the github issue dashboard with more details, but it continue happening.

Thank you in advance for your help and support

Hey can you ask in Ethereum Unity3D Boilerplate Questions :raised_hands:

Hello YosephKS, we will review it under that Thread

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